![Performance increase for gamers: Memory with single-rank, dual-rank and quad-rank explained and compared | Practice with benchmarks | Page 2 | igor´sLAB Performance increase for gamers: Memory with single-rank, dual-rank and quad-rank explained and compared | Practice with benchmarks | Page 2 | igor´sLAB](https://www.igorslab.de/wp-content/uploads/2021/01/Cyberpunk-2077-Kabuki-Market-FrameTimeVariance-2560x1440-Raytracing-Ultra-1.png)
Performance increase for gamers: Memory with single-rank, dual-rank and quad-rank explained and compared | Practice with benchmarks | Page 2 | igor´sLAB
![Performance increase for gamers: Memory with single-rank, dual-rank and quad-rank explained and compared | Practice with benchmarks | Page 2 | igor´sLAB Performance increase for gamers: Memory with single-rank, dual-rank and quad-rank explained and compared | Practice with benchmarks | Page 2 | igor´sLAB](https://www.igorslab.de/wp-content/uploads/2021/01/ranks_gb3.png)
Performance increase for gamers: Memory with single-rank, dual-rank and quad-rank explained and compared | Practice with benchmarks | Page 2 | igor´sLAB
![Performance increase for gamers: Memory with single-rank, dual-rank and quad-rank explained and compared | Practice with benchmarks | Page 2 | igor´sLAB Performance increase for gamers: Memory with single-rank, dual-rank and quad-rank explained and compared | Practice with benchmarks | Page 2 | igor´sLAB](https://www.igorslab.de/wp-content/uploads/2021/01/Cyberpunk-2077-Kabuki-Market-FPS-1920x1080-Raytracing-Ultra.png)